
The author and publisher of this book have used their best efforts in preparing this book. To obtain permission(s) to use materials from this work, please submit a written request to Pearson Higher Education, Permissions Department, 1 Lake Street, Upper Saddle River, NJ 07458. This publication is protected by Copyright and permission should be obtained from the publisher prior to any prohibited reproduction, storage in a retrieval system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or likewise. Manufactured in the United States of America. Horton Editor in Chief, CS: Michael Hirsch Executive Editor: Tracy Dunkelberger Assistant Editor: Melinda Haggerty Editorial Assistant: Allison Michael Director of Team-Based Project Management: Vince O’Brien Senior Managing Editor: Scott Disanno Production Liaison: Irwin Zucker Production Editor: Shiny Rajesh, Integra Senior Operations Specialist: Alan Fischer Operation Specialist: Lisa McDowell Marketing Manager: Erin Davis Marketing Coordinator: Kathryn Ferranti Art Director: Jayne Conte Cover Designer: Bruce Kenselaar Art Editor: Greg Dulles Media Editor: Daniel Sandin Composition/Full-Service Project Management: Integra Copyright © 2010 by Pearson Higher Education. Cape Town Vice President and Editorial Director, ECS: Marcia J.
GREENFOOT ISKEYDOWN SOFTWARE
Introduction to Programming with Greenfoot Companion Website Additional material and resources for this book can be found at For students: G The Greenfoot software G The scenarios discussed in this book G The Greenfoot Gallery-a scenario showcase G Tutorial videos G A discussion forum G Technical support For teachers: G A teacher discussion forum G Additional exercises related to the book G The “Green Room” containing worksheets and other teaching resources This page intentionally left blank Introduction to Programming with Greenfoot Object-Oriented Programming in Java™ with Games and Simulations Michael Kölling Prentice Hall Upper Saddle River 8.8 Combining images files and dynamic drawing. Chapter 7 Collision detection: Asteroids. 6.2 Helper classes: SmoothMover and Vector.

Chapter 6 Interacting objects: Newton’s Lab. Chapter 5 Making music: An on-screen piano.

I1.4 Publishing on the Greenfoot Gallery. List of scenarios discussed in this book.
